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You're the master and owner of a slave farm. You've got money and access to a market where slaves are bartered and paid for.
It's been a long time since the last update, but it's not something I can honestly express much regret over, since the reason for the delay is personally advantageous. I haven't been able to playtest and support a public release of FC lately because I've been making some good career strides, the pursuit of which has been very time consuming. At this point, I'm not sure what the ultimate effect on my lewd games availability is going to be once everything settles down, but for now, I'm busy. This update has no real unifying theme, other than that it includes fixes for a of outstanding omissions that have built up. Chief among them is slaves' sexual satisfaction, which has always been handled by a painfully simple system that assumed that any sexual asment would satisfy any slave, and nothing else would. This update replaces that with a more flexible system that allows slaves' varying libidos to require differing amounts of attention, and their varying sexual tastes to require different types of attention.
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Free Cities v 0. Overview: This is a basic text-only erotic game in Twine 2, specifically in the Sugarcube story format.
Free cities v
This is stretching the capabilities of Twine 2 in UI terms, so keeping it usable is an ongoing process. Think modern city states, but following an extreme kind of anarcho-capitalism.
The list of kinks included is way too long to give here, but includes a lot of extreme stuff like involuntary surgical alteration, sexual slavery, and most other things associated with slavery fantasies. Fixed display of second level prestige for starting girls. Addressed several issues with the new body mod studio code.
Sexual needs left seriously unfulfilled by asments, masturbation, the PC, or other slaves will reduce libido. Forcing slaves to rely on the PC for sexual relief is now an extremely efficient way to reveal fetishes if the PC has enough sexual energy to go around. Rivalry updates Slaves who are allowed to act on unsatisfied, dominant fetishes are now highly likely to start and worsen rivalries with other slaves by sexually abusing them.
Made rivalry initiation more common, with trust making rivalry initiation more likely; very fearful slaves will almost never start rivalries. Added rivalry initiation based on behavioral flaws.
Rebalanced existing rivalry development with the goal of making rivalries more enduring. Piercings Getting a lewd piercing from the PC in person will now please slaves with fetishes that focus on that body part.
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Lewd piercings also provide another avenue for organic softening of sexual flaws associated with the pierced body part. Having girly piercings will help slaves who are very reluctant to be slave girls get used to the idea. Revised the poorly coded reactions to new piercings and provided new reactions that highlight the new effects.
The Head Girl can be allowed to apply piercings to slaves she trains when they would be helpful and the rules do not dictate otherwise. Starting slave creation Applied multiplicative cost penalties for starting slaves with very high devotion and skills, reduced for older slaves; provided warnings that flag these penalties.
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Added prestige options for starting slaves, with multiplicative cost penalties intended to make simultaneously valuable and prestigious slaves extremely expensive. Sexual Ambassadorship The Recruiter can be instructed to act as a sexual Ambassador to another arcology, working in concert with the existing cultural influence mechanic. Ambassadors will help advance all aligned society models in the targeted arcology, and will attack some but not all conflicting society models.
General Ambassadorial influence is based on effectiveness in the public servant role, but slaves who embody society models will be better at advocating for them. Asset expansion All growth drugs except lip injections can now be intensively applied, increasing growth speed at the cost of health and genome damage.
Free cities v
Lifted the breast size cap, based on discussion with contributors about what would actually be immobilizing. Lifted the testicle size cap, to match dicks. Other changes 14 new future society based slave acquisition events, by freecitiesbandit.
Two new random individual events, by freecitiesbandit. A new Recruiter target option, mature divorcees, by freecitiesbandit.
Vector art outfit color customization, by prndev. Reduced the rate of organic sexuality changes to make initial sexuality more important. Added additional countries of origin for slaves.
Various minor UI improvements. Surname customization for starting slave customization and the cheat menu.
Addressed an issue with recruiter progress tracking. Other minor fixes. Game rating: 5 Voyeur City v0.